[Release] dys_infect_fixed - 1.3 fix (UPDATED)
PostPosted: Mon May 23, 2011 3:00 am
dys_infect is work of thedude
Description
So I decompiled dys_infect and updated it to make it playable in 1.3.
I'm not sure how I would contact thedude to ask permission for this, as I don't think he is still really available in the community. If he does not wish for this to exist, I will delete all mirrors without hesitation.
Since this is a decompilied map some lighting doesn't look exactly as it did in the original and a few other things may be slightly different. I focused mainly on functionality, and the map should work as it used to in 1.2 and before.
Just to be clear:
This map is not mine!
This map is not official!
thedude made this map!
Changes:
-Fixed the lasers to work under 1.3 (lasers endpoints cannot be in walls anymore)
-Removed named lights (named lights severely decrease the performance of 1.3)
-Added an indicator model to show when blue lasers are on/off to make up for the removal of the toggling lights
-Removed some moving objects from skybox (for performance, moving objects in the skybox perform poorly in 1.3)
-Added mappaths for new players
-Some miscellaneous visleaf optimization
Original release threads:
http://punyhumangames.com/forum/viewtop ... 137&t=9359
http://punyhumangames.com/forum/viewtop ... 137&t=6160
Media
Blue laser indicator (blue lasers on):
Blue laser indicator (blue lasers off):
Download (UPDATED LINKS)
Mediafire
Mirror 1
Mirror 2
Edit 1/9/2012: fixed a mirror
Description
So I decompiled dys_infect and updated it to make it playable in 1.3.
I'm not sure how I would contact thedude to ask permission for this, as I don't think he is still really available in the community. If he does not wish for this to exist, I will delete all mirrors without hesitation.
Since this is a decompilied map some lighting doesn't look exactly as it did in the original and a few other things may be slightly different. I focused mainly on functionality, and the map should work as it used to in 1.2 and before.
Just to be clear:
This map is not mine!
This map is not official!
thedude made this map!
Changes:
-Fixed the lasers to work under 1.3 (lasers endpoints cannot be in walls anymore)
-Removed named lights (named lights severely decrease the performance of 1.3)
-Added an indicator model to show when blue lasers are on/off to make up for the removal of the toggling lights
-Removed some moving objects from skybox (for performance, moving objects in the skybox perform poorly in 1.3)
-Added mappaths for new players
-Some miscellaneous visleaf optimization
Original release threads:
http://punyhumangames.com/forum/viewtop ... 137&t=9359
http://punyhumangames.com/forum/viewtop ... 137&t=6160
Media
Blue laser indicator (blue lasers on):
Blue laser indicator (blue lasers off):
Download (UPDATED LINKS)
Mediafire
Mirror 1
Mirror 2
Edit 1/9/2012: fixed a mirror