This week, our development journal entry is focused on the three current costumes ("skins") available for the playable character, Judgement. These are the three costumes currently available in our development build, we may make more in the future -- we don't really know yet!
Currently, costumes are entirely for aesthetics and don't offer any sort of gameplay advantage. Unique attacks, effects and stances are on a per-character basis -- but we could always make slightly different effects per-costume. What do you think?
The current 3 other characters offered within our development build have multiple skins as well, we hope to show those in the future. But for now, enjoy this quick look and stay tuned next week!
Every week (if we can manage it,) we'll release a small 30s-60s video of new content and changes we've been working on. We will focus on one mechanic, concept or component within the game and either give information, or just plain show it off!
If you have a suggestion for a development journal or something you want to see, let us know!