Hey guys! After we posted our last video there were numerous lingering questions about what Blade Symphony is and how it plays. Will it be hack-and-slash? How is it different from other melee mods like PVK or Age of Chivalry?
What better way to show you than with an actual demonstration video!
Personally, I consider Blade Symphony a spiritual successor to Jedi Knight II: Jedi Outcast's duel sub-genre (and as I was browsing youtube I failed to find an adequate video to actually use as an example). It's not the same game, but we hope that a sword fighting culture could form in Blade Symphony, similar to what happened in that game:
... some players have taken the game beyond this level in the multiplayer mode, adapting rituals such as "bowing" (crouching and bowing one's head down before a duel). The one-on-one master/padawan training system from the films has been adopted by some clans.
This game looks really promising! What I loved about JKA and games like The Specialists mod for Hl1 (mainly the kungfu portion of it) was the openness to it. Like how you could walk around the map and chat with people. Then when you wanted you could go up to someone give a lil' bow, and start a duel. Will definitely stick around these forums and join the community you guys have got going on here.
Re: Gameplay Demonstration Video
PostPosted: Sun Oct 24, 2010 8:11 am
by Aurion
Yeah, it immediately reminded me of Jedi Outcast and Jedi Academy, as i loved the duels there. The stances are similar, too, even though some other games have that too.
Anyways, i love the sound when you unleash a charged attack, and the shadow copies appearing for a second or so when charging with the fast stances. I hope you use it for some more stuff, like when moving really fast or so.
Re: Gameplay Demonstration Video
PostPosted: Sun Oct 24, 2010 8:11 am
by omenapuu
Oh My Satan, that looks awesome.
Re: Gameplay Demonstration Video
PostPosted: Fri Nov 05, 2010 10:18 pm
by {McMuffin}
can you b-hop
Re: Gameplay Demonstration Video
PostPosted: Sat Nov 06, 2010 11:41 am
by Cut Throat
This video is so much better at introducing the game than the last one, I'm looking forward to playing now
Re: Gameplay Demonstration Video
PostPosted: Sat Nov 06, 2010 4:28 pm
by Cyanyde
can you b-hop
Rofl!
I hope that was a joke. lol
This video is so much better at introducing the game than the last one, I'm looking forward to playing now
Totally agree.. I wish more mods did that.
Re: Gameplay Demonstration Video
PostPosted: Wed Nov 10, 2010 8:27 pm
by {McMuffin}
ya it was a joke but i am actually asking i mean it is source
Re: Gameplay Demonstration Video
PostPosted: Wed Nov 10, 2010 9:08 pm
by charlestheoaf
Ha no, there's not traditional FPS-style jumping. There are a lot of different type of dodges, jumps and maneuvers that you can do, but it's all pretty tightly developed without any loose ends.
But there WAS a time when you could ice-skate around on any ice/snow textures. And use inclines as ramps.
Re: Gameplay Demonstration Video
PostPosted: Fri Nov 12, 2010 2:58 pm
by Cyanyde
Actually you jump forward when you hit 'space' so technically you *can* bunnyhop..
Might be useful to run away from your enemy like a little bitch.
Re: Gameplay Demonstration Video
PostPosted: Sat Nov 13, 2010 12:51 am
by Omnigord
Actually you jump forward when you hit 'space' so technically you *can* bunnyhop..
Might be useful to run away from your enemy like a little bitch.
It had better be on the *~* POSITIVE EDGE*~*
Re: Gameplay Demonstration Video
PostPosted: Sat Nov 13, 2010 3:10 pm
by charlestheoaf
Well that's not really how it works. Bunnyhopping is exploiting the movement system, whereas the jumping Cyanide is talking about is just repeatedly doing a dodge maneuver.
Re: Gameplay Demonstration Video
PostPosted: Tue Feb 01, 2011 5:46 pm
by Omnigord
Coming back to this thread to watch the video and I notice your post may be directed at me... it was just a inside-jokey reference to an argument about leg boosters. I know how bunny hopping works.
Re: Gameplay Demonstration Video
PostPosted: Tue Feb 01, 2011 6:33 pm
by charlestheoaf
I was just making sure that a Cy knew how bunny hopping worked, we could have used that in our Dystopia clan
Re: Gameplay Demonstration Video
PostPosted: Thu Feb 03, 2011 11:10 am
by Cyanyde
I was just making sure that a Cy knew how bunny hopping worked, we could have used that in our Dystopia clan
Lol.. there's a lot of things we could have used.. practice comes to mind.