A little peek into Blade Symphony ambient audio
PostPosted: Tue Jun 28, 2011 7:14 pm
Hi everyone,
So here is a very quick little video I made about ambient audio for the District map of Blade Symphony.
I've touched on some of the things I think about when planning and designing audio but also just wonder around and let you hear the results for yourself.
I'd be interested in making a longer video talking in detail about all the decisions that go into making ambient audio for games - but I'm not certain - would YOU be interested in such a video?
Let me know in the comments if you think that kind of thing would be interesting and I'll get it happening for you.
Otherwise - enjoy this little taste:
I look forward to hearing your thoughts,
Paul AngryNerd
So here is a very quick little video I made about ambient audio for the District map of Blade Symphony.
I've touched on some of the things I think about when planning and designing audio but also just wonder around and let you hear the results for yourself.
I'd be interested in making a longer video talking in detail about all the decisions that go into making ambient audio for games - but I'm not certain - would YOU be interested in such a video?
Let me know in the comments if you think that kind of thing would be interesting and I'll get it happening for you.
Otherwise - enjoy this little taste:
I look forward to hearing your thoughts,
Paul AngryNerd