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Certainly more effective than moving it to the back of the room, but at this point, anything would help.Makes sense, what about moving the dispenser infront of the airlock, punks side?
You. Yes, you. STFU. Now. Nobody likes a troll. I would know.airlock is already balanced. atk and def can both take advantage based off of who the better team is. you kids who just suck at strategy can't just have everything edited to suit yer weak-play-styles.
In terms of relocating the dispenser, it could be the best solution. But in the end the airlock is what it is.Makes sense, what about moving the dispenser infront of the airlock, punks side?
What? You can't call it map-related balance when a better team wins. Of course the better team wins.airlock is already balanced. atk and def can both take advantage based off of who the better team is. you kids who just suck at strategy can't just have everything edited to suit yer weak-play-styles.
waiting? uhhhh go back hack then? go camp ramps or go camp spawn door. wow that's three things instead of camping to do. other times you might be on your heels and have to rush to core room to defend. there's a lot to it. it's a 3 obj map, meaning it should be a little tougher because it's 33% of the map instead of the usual 25% or rare 20% and airlock should favor defenders as it's the last stand.This isn't even about making life easier, but more enjoyable. Airlock can be very boring for everyone. Spamming and waiting for enemy to arrive isn't very interesting even if you win.
You can leave your egocentric boasting at the door. Basically nothing you just said didn't bring anything credible towards or against the topic here.rush, i type all this with a smile on my face. i marvel at the attitudes of noobs who think if they can't win, the game is obviously broken. i also marvel at ppl taking offense to the l2p card and the use of the word noobs...truth is truth, fella.
hour or so ago played a vaccine attack that had defensively stacked teams
punks: me, stormsurge and eradicator + many noobs
corps: ashley, weirdo, bear glue, The Big , and Prometheus + a couple noobs
nearly full server, capped 3rd obj at 15:38. attackers won vs stacks because vaccine IS BALANCED.
Also, the fact that it has already been fixed and is currently fine.the reason why it hasn't been properly fixed has to do with the brush limit.
a couple of units larger and windows???Also, the fact that it has already been fixed and is currently fine.the reason why it hasn't been properly fixed has to do with the brush limit.
That's all it really needed.a couple of units larger and windows???Also, the fact that it has already been fixed and is currently fine.the reason why it hasn't been properly fixed has to do with the brush limit.
best fix i ever saw.
I don't think I quite understand you. Here, you are saying that game design decisions should be made to appease 100% of dystopia players, or just the lower 50%? Isn't ~50% a majority? Especially when that 50% is the top 50%. The people who enjoy Dystopia. Who have played Dystopia for years. Who are (usually) good at Dystopia.Not quite. Even barring DGL and PUGs, as I think it's become clear that no decision could be made based around them, as they are, by their nature, about strategy and (semi-)careful planning, we shouldn't be making decisions to appease even the top 50% of the player base. Decisions need to be made with the good of the majority, not the good of the majority of the dedicated and expectant.
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