Moderator: Forum Moderators
Im getting that too. Im hoping it's the map guide thingies and that when I fix the options menu so that I can turn those off, it will go away.I would enjoy the release more thoroughly if I wasn't getting that retarded video lag as if I'm loading something in the background.
Mostly just a lower framerate in general than I got in 1.2. Along with occasional short skips. The best way I can describe it is that it is like I'm recording/processing video in the background and occasionally loading a large image at the same time. As in, thats what the framerate feels like, not whats actually happening. In reality, I'm just running Dystopia.I'm confused as to what you guys mean by video lag?
A news post is probably the wrong place for discussing this but load up a map locally with sv_cheats 1 or join a server with cheats on, and then type +showbudget in your console.Mostly just a lower framerate in general than I got in 1.2. Along with occasional short skips. The best way I can describe it is that it is like I'm recording/processing video in the background and occasionally loading a large image at the same time. As in, thats what the framerate feels like, not whats actually happening. In reality, I'm just running Dystopia.I'm confused as to what you guys mean by video lag?
And it's not something that's happening across the board on my system. Other games are normal, 1.2 was normal when I played it a few days before 1.3 came out.
I just read that, went to check what it was about in my Options, checked the drop down for it, and there's nothing i can actually do with it, it's neither enabled or disabled apparantly. Is there something i have to do so i can change it? Or is it just not available.Make sure multicore rendering isn't turned on.
you can change it via the console using mat_queue_mode and using the below settingsI just read that, went to check what it was about in my Options, checked the drop down for it, and there's nothing i can actually do with it, it's neither enabled or disabled apparantly. Is there something i have to do so i can change it? Or is it just not available.Make sure multicore rendering isn't turned on.
Thanks i'll give it a look.
you can change it via the console using mat_queue_mode and using the below settings
mat_queue_mode [-1,0,1,2] - This setting determines the threading mode the material system uses. A value of -1 uses the default for your system, a value of 0 uses synchronous single thread, 1 uses queued single threaded mode, and value of 2 uses multi-threaded mode. Many users report performance increases on multi-core systems when setting this variable to a value of 2.
Setting this to 2 seemed to work!
you can change it via the console using mat_queue_mode and using the below settings
mat_queue_mode [-1,0,1,2] - This setting determines the threading mode the material system uses. A value of -1 uses the default for your system, a value of 0 uses synchronous single thread, 1 uses queued single threaded mode, and value of 2 uses multi-threaded mode. Many users report performance increases on multi-core systems when setting this variable to a value of 2.
Sounds good Omnigord, glad to hear it helped! Setting it to 2 basically uses the additional processing power from your CPU to render additional data at the same time your graphics card is working. So if you have a quad core processor (or higher) this can come in handySetting this to 2 seemed to work!
you can change it via the console using mat_queue_mode and using the below settings
mat_queue_mode [-1,0,1,2] - This setting determines the threading mode the material system uses. A value of -1 uses the default for your system, a value of 0 uses synchronous single thread, 1 uses queued single threaded mode, and value of 2 uses multi-threaded mode. Many users report performance increases on multi-core systems when setting this variable to a value of 2.
I have a dual core processor. But I am somewhat surprised that this setting actually makes it faster. In both L4D2 and TF2, my game runs far smoother with "multicore rendering" turned off.Sounds good Omnigord, glad to hear it helped! Setting it to 2 basically uses the additional processing power from your CPU to render additional data at the same time your graphics card is working. So if you have a quad core processor (or higher) this can come in handy
Users browsing this forum: No registered users and 1 guest