importent note:
type
cl_fantasy "1" //my English isn't that good
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Iam talking about this:
let me make it clear why i need this sometimes
fusion 2nd obj. as corp scenario:
i am decking in and getting to the obj. note
putting greenice + encryption but not doing the minigames.
instead i am heading to the rod's note and putting the same combat programs but this time iam doing the minigames.
it should be clear that minigamed progs. are still faster done.
why am i doing this: maximum defend in less amount of time
in 1.2 i watched my graph and when it hits 0 energy consume i decked out (all progs. are finished).
in 1.3 i need to go back and take a look if all progs. are ended.
you may think:"why ? there are some prog. progress indicators on the mid-right end of the screen"
NO!
watch this this
it would be cool to see the graph makes his way in 1.3 OR the status-bars will get a rework.
i know it isn't THAT important but hit +2 when you want to see the graph in the future
thank you for reading and rating this
greetings