Hi there, ive picked up my map after 3 years of not touching it (dys_damage) and ive forgotten most about it and how ive set stuff up. I havent worked with the editor or engine for years and i cant remember what most stuff does so ill need some help here to get the map out the door finally.
The first objective is giving me trouble. Punks must go into CS to open some shield cases, protecting 2 generators they must destroy in meatspace. In CS there is one button for both teams to press, punks opening cases, corps closing. The shield cases are func_doors. How do i set it up so when punks press the button, the doors open and when corps press it, they shut?
The second problem is that corps can also destroy the generators, messing up the game. Im sure back in the day i set it up so they couldn't damage it, but now it doesn't seem to work.
Both generators must be destroyed for the objective to be complete, this still works.
So if i were to delete everything except the stuff that makes sure both generators must be destroyed, how would i set this up?
Hopefully you understand what im waffling about, but to help ive attached a ighly technical drawing of the situation.
http://img856.imageshack.us/img856/408/ ... roblem.jpg